Trading card glossary

Trading card terms explained in a line: conditions, finishes, rarities, grading and market terms.

Condition

Mint (M)
A card with no visible flaws at all: sharp corners, clean edges, a flawless surface and good centering. Rare for cards that have been handled or played.
Near Mint (NM)
A card that looks unplayed at a glance, with at most a tiny imperfection on close inspection. The reference condition for most market prices.
Lightly Played (LP)
Light wear from careful play or handling: a little edge whitening, a small scuff or slight corner wear. No creases or major marks.
Moderately Played (MP)
Clearly used: noticeable edge and corner wear, scratches or scuffs, possibly a minor crease. Still whole and legible.
Heavily Played (HP)
Heavy wear: creases, strong whitening, scratches or dents across the card, but no structural damage.
Damaged (DMG)
A card with tears, water damage, large creases, writing, missing pieces or other damage beyond ordinary wear.
Centering
How evenly the printed image sits within the card’s borders. Off-centre cards are worth less, especially when graded.

Finishes and printings

Foil
A card printed with a reflective, metallic finish. In many games the foil version of a card is scarcer and priced separately from the regular one.
Holo (holofoil)
A card whose artwork box has a holographic foil pattern, while the rest of the card is printed normally. Common term in the Pokémon TCG.
Reverse holo
A card where the holographic foil covers the card except the artwork box — the reverse of a holo. Pokémon TCG booster packs usually include at least one.
First Edition (1st Edition)
A card from the first print run of a set, marked as such on the card in games that use the stamp (early Pokémon and Yu-Gi-Oh! sets). Often priced well above later printings.
Shadowless
Early English Pokémon Base Set cards printed without the drop shadow along the right edge of the artwork box. The 1st Edition run and the first unlimited run are shadowless; later unlimited runs added the shadow.
Promo
A card given away or sold outside regular booster packs: at events, in product bundles, with magazines or as prizes. Some are common, some very scarce.
Alternate art (alt art)
A different illustration of a card that already exists, often full-art or in a special frame, printed at a lower rate than the regular version.
Full art
A card whose illustration covers the whole face of the card instead of sitting in a box.
Misprint
A card with a printing error, such as a miscut, missing ink or a wrong back. Some misprints are collectible; many are simply worth less.

Rarity

Rarity
How often a card appears in booster packs, shown by a symbol or colour on the card. Rarity affects price, but demand from players and collectors matters as much.
Secret rare
A card numbered beyond the official size of its set (for example 102/100), or printed in a scarcer treatment. The exact meaning varies by game.
Chase card
The card collectors most want to pull from a set — usually its rarest and most valuable. On CardTrading, chase cards are the most valuable cards by market price among those whose price data passes our checks.
Pull rate
How often a given rarity or card appears in booster packs, for example “one per booster box”. Official pull rates are rarely published; most figures are estimates from opened product.

Grading

Grading
Sending a card to a professional company that authenticates it, rates its condition on a scale (usually 1 to 10) and seals it in a labelled plastic case (a “slab”).
PSA
Professional Sports Authenticator, one of the largest grading companies, grading on a 1–10 scale.
BGS (Beckett)
Beckett Grading Services, a grading company that gives sub-grades for centering, corners, edges and surface alongside the overall grade, in half-point steps.
CGC
Certified Guaranty Company, a grading company that grades trading cards on a 1–10 scale in half-point steps.
Slab
The sealed plastic case a graded card comes back in, with a label showing the card, the grade and a certification number.
Pop report (population report)
A grading company’s count of how many copies of a card it has graded at each grade. A low population at the top grade can push prices up.

Market

Market price
On CardTrading, the reference price of a card from external market data (the mid price where available, otherwise the low), for a Near Mint, non-foil copy. It is an estimate, not a listing.
Listing
A card a seller has put up for sale on CardTrading, at the seller’s own price. “From €X” on the site always means the cheapest active listing.
Market index
A number that tracks the market price of a basket of cards — on CardTrading, the most valuable cards of a game, equally weighted, starting at 100.
Price movers
The cards whose market price rose or fell the most over a period, such as 7 or 30 days.
Singles
Individual cards bought and sold one by one, as opposed to sealed product.

Products

Sealed product
Unopened, factory-sealed product: booster packs, booster boxes, starter decks, collection boxes. Its contents are unknown until opened.
Booster pack
A sealed pack with a random selection of cards from a set, following the set’s rarity distribution.
Booster box
A sealed display box holding a fixed number of booster packs from one set. Opening one gives a good overview of a set’s pull rates.
Starter deck
A ready-to-play, preconstructed deck sold as a fixed product, meant as an entry point to a game.
Set
A release of cards designed together and sold under one name, with its own symbol and numbering.

Game-specific

Reserved List (Magic)
A list of older Magic: The Gathering cards that Wizards of the Coast has committed not to reprint in playable form. Many of its cards are among the game’s most valuable.
Secret Lair (Magic)
Limited, direct-to-consumer Magic: The Gathering releases with alternative art, sold for a limited time.
Borderless and Showcase (Magic)
Alternative Magic: The Gathering card frames: borderless cards extend the art to the edges; showcase cards use a set-specific decorative frame.
Illustration Rare and Special Illustration Rare (Pokémon)
Pokémon TCG rarities for full-art cards with a special illustration, the Special Illustration Rare being the scarcer one and often a set’s chase card.
ex, V, VMAX and GX (Pokémon)
Mechanics of different Pokémon TCG eras for stronger Pokémon cards; their full-art and alternate-art versions are often the most sought after.
Starlight Rare and Ghost Rare (Yu-Gi-Oh!)
Very scarce Yu-Gi-Oh! rarities: Starlight Rares have a textured foil across the whole card; Ghost Rares a pale, holographic artwork.
Quarter Century Secret Rare (Yu-Gi-Oh!)
A Yu-Gi-Oh! rarity introduced for the game’s 25th anniversary, marked with a special emblem.
Manga rare and SP card (One Piece)
Special One Piece Card Game versions of cards: manga rares use panels of the original manga as art; SP cards are special reprints of earlier cards in new sets.
Enchanted (Lorcana)
Disney Lorcana’s alternate-art rarity: borderless art with a special foil finish, among the scarcest cards in each set.